2018’s God of War was one of the biggest hits of the past decade, and Sony has opened up its horizons once and for all by launching the PC game in 2022. So today we’re going to see how this PC port is doing and if it’s worth the investment. .
First of all, it is worth noting that this is a review focused on analyzing the 2018 God of War PC port, and everything related to gameplay and story is not included here. In case you want to see a more general review of the game, we already have one right here.
New Features of the PC Version of God of War
The PC version of the game promises to be the most beautiful of them all, the graphics options include the original PS4 graphics as well as superior graphics options and DLSS option, super resolution and even change the resolution scale, the game’s FPS has a maximum limit of 120 frames per second.
As for the graphics presets, we have the low, original (ps4), high and ultra option, the ultra option being only for those rugged computers with RTX or similar cards.
What many want to know is if the game is well optimized or not, I played it practically in its entirety on a computer with a Ryzen 5 3600, a GTX 1060 6GB video card, and 16GB of DDR4 RAM. Using this hardware, I got a stable 55 to 60 FPS on the “original” graphics setting, the one that resembles the Playstation 4.
This result of 60 FPS with this hardware is reasonable, the GTX 1060 is powerful and could do more than that, but running with the same configuration at 60FPS (on PS4 it is 30) is not entirely bad, despite being lacking in this regard.
I also tested the game on a computer with an RTX 2060 and it managed to keep the 55~60 FPS acceptable with the ultra settings. Considering that the RTX 2060 is no longer one of today’s top-of-the-line cards, the optimization for a higher-end PC is not lacking at all.
Keyboard, mouse, and other controls compatibility
I’m not a big fan of playing a third-person game on the keyboard and mouse computer, so I played God of War for a good part of the time on the Playstation 4 controller. But I used the keyboard and mouse for most of the campaign for didactic purposes, and the controls are even responsive, but it owes itself to letting the player customize the mouse’s own sensitivity more.
A game has to adapt to the player’s needs, and in my case, I really like a little lower sensitivity when I’m on the mouse, but it was difficult to get comfortable with the mouse because of that, and in the end, I couldn’t leave the configuration satisfactorily for my needs.
I tested Playstation 4, Xbox one, and generic controllers in the game, and since I played on Steam, which has great support for all types of controllers, I didn’t have any problems with it. The only caveat is that the buttons that appear on the screen are always the Xbox layout, and the game doesn’t have the option to change the controller layout.
The PC version, in general, is good and it has only small punctual defects here and there, in general, it is very worth buying the game, after all we are talking about God of War. The review and its rating reflect only on the PC version, but If you’ve read our review of the game itself, you know that the game’s mechanics and gameplay are simply amazing and insane, being one of the best games I’ve ever played on my computer.
Seeing Sony bringing it to the PC just brings me joy to see that more people who haven’t had the opportunity to play the game will be able to play and enjoy one of the best games of the past decade.